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Re: gc notes available
(All right, I guess I am still interested in the discussion... :) )
> 1. Tcl/Tk avoids long GC pauses by never garbage collecting. The
> process grows without bound over time. Would you prefer this?
This isn't a fair characterization of Mikael's position. He's saying
that pauses are more important to him than time spent in GC. Nobody
here has said we should ditch GC.
> 2. perl avoids long GC pauses by reference counting. This also will
> cause the process to grow without bound over time (if circular
> structures are used) and is generally thought to be much more
> costly than other forms of GC. Would you prefer this?
Again, I think this isn't quite fair. Nobody has suggested reference
counting.
> 3. Emacs has a non generational GC that's on the slow side. Does its
> pauses cause a significant degradation of it's UI?
Gosh, yes. Sometimes I want to buy a gun and shoot it.
> 4. I wrote a tetris game for STk. It has a non generational
> conservative GC. The pauses are unnoticable because I increased
> the heap allocation at the beginning & call gc at times when it
> won't be noticable to the user.
This is a tactic that I think could be adapted to get quite acceptable
behavior; with a generational GC, replace "increase heap allocation"
with "only allow small collections", and you've got what seems to me
to be a nice solution.
I think the second advantage of generational GC after efficiency is
that you get finer control: instead of just turning collection on and
off, you can say how much you want.
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